What jumped out at me was not the distance, but the heading—90.4 degrees, or almost exactly due east. I was puzzled. Wasn't Virginia at a lower latitude than Washington? So how could we be exactly east of Virginia. Then I realized that Google Earth is calculated distance using great circles.
Here is a picture of the path. Notice how the path bends.
A great circle is a path on the surface of a sphere such that the center of the sphere is the center of the circle. My first instinct when I read the heading was 90 degrees was that the path followed a line of constant latitude. That is, I would follow the compass heading of "East", keeping the north pole always exactly to my left. The image (coming from Wikimedia Commons) below illustrates these lines as being "parallel" to the equator. It also illustrates lines of constant longitude, which go from pole to pole.
How can you get other great circles? One way is to choose any point on the surface of the sphere. Then take a line and go through the center of the earth to the diametrically opposite point. (Etymology: The word "diametrically" comes from the word "diameter;" great circles always have the same diameter as the sphere on which they are constructed.) These two points will be on longitude lines exactly 180 degrees apart, which together form a great circle. You can then hold your two points constant and rotate that great circle around the axis you created by joining the two points.
Non-Euclidean GeometryNow, let's talk about distance. If you take any two points on the surface of the sphere, we want to find the shortest path between the two points. In the geometry of the Greek mathematician and geometer Euclid, the shortest distance between two points is a line. But what happens when we are constrained to paths on the surface of a sphere?
Imagine that you actually want to measure distance. You might do this by taking a piece of string (on the earth, this would be a very long string) and lay it down along your path. On this string, you could mark units of measure (like a measuring tape). When you arrive at your destination, you can just read off the distance of your path. Wildly wandering paths would clearly involve a longer distance.
Given your path, you might want to see if you can improve it. You could do this by trying to pull your string tighter, and sliding it around on the surface to see if you can use any less string to reach your point. We have to imagine that the surface offers no friction, so that the string naturally slides toward a better path if it is available. A path that can not be improved corresponds to an optimal path.
If we did our experiment of minimal paths on a flat table, then the optimal paths would follow Euclid's prediction of what we think of as straight lines. But on a sphere, optimal paths always follow great circles. The idea of non-Euclidean geometry is to consider lines not by our usual sense of straightness (whatever we think that means) but in terms of minimal paths.
In geometry, points and lines are basic elements, meaning they can not be defined from more elementary objects. Euclid's geometry, which is our classical geometry based on what we think of as straight lines, is based on the premise that given any two points, you can use a straight edge (ruler) to draw a straight line. And given any finite line segment, you can extend this line indefinitely. But where does this infinite straight edge come from?
In non-Euclidean geometry, all we ever get are short straight edges. We can only extend a line a little bit at a time, although we mathematically assume that we can do this perfectly, without any errors in aligning the straight edge to the rest of the line.
In Euclidean geometry, using a short straight edge repeatedly is identical to using an infinite straight edge. But if we do our geometry on a curved surface (instead of a perfectly flat infinitely large plane), then using our short straight edge follows a path that locally looks straight. But it has to follow the curving of the surface so that it does not look anything like Euclid's sense of a straight line. On the surface of a sphere, a straight line that is formed by extending a short line segment with our short straight edge over and over again will be a great circle.
Where is this used?Great circles are used to plan shortest paths for airline flights. Talking about distance "as a bird flies" corresponds to paths along a great circle.
But non-Euclidean geometry has an even more fundamental role in understanding physics and light. One of the basic principles of how light works is that it follows a path of least time (not distance). The idea of refraction (why a stick looks like it bends when immersed in water) is a direct consequence of the fact that light travels through different substances at different speeds (slower through water than through air). The amount of bending of the light's path can be exactly calculated by finding the path over which light takes the least time to traverse.
Curiously, sometimes there are multiple paths over which the light minimizes its time. For example, the speed of light is faster in less dense air. If air is heated, it expands and decreases its density. So there are times when light can find a path with a greater physical distance but less time by choosing a path through warmer, less dense air. Ripples that form a mirage on a hot road in front of you are evidence of these multiple paths.
Thinking about how light travels actually led to Einstein's development of relativity. His theory of general relativity considers how light would need to travel if it was in a box that was accelerating. By imagining that such a box is indistinguishable from a box that is subject to gravity, Einstein realized that light's path needs to bend as it passes through a gravitational field.
But the best way to think about these paths is by considering that light is actually always traveling in a straight line, just that the space in which it travels has a constantly changing sense of what is straight. Further, Einstein realized that space and time are inseparably connected. That is, light is moving in what is called the space–time continuum. Gravity distorts this space–time continuum, and the way this is studied is through non-Euclidean geometry.
By the way, the answer to our original question: 2,257 miles.